Games Lab / concept
Canopy Commute
Side-scrolling district traversal with lightweight combo combat and job-board delivery goals.
Concept queue
Overview
Canopy Commute targets the social and kinetic feel of side-scrolling city routes.
Core question: how to keep progression satisfying in short sessions while still feeling like a living district-based world.
Concept Mode
This entry is queued for design and prototyping, not yet playable.
conceptside-scrolldistrict-loopcombo-lite