flagship
Frontier Party
Creature-team adventure prototype with six party monsters, sprite-based encounters, move battles, and EXP growth.
Flagship active build
Games Lab
One flagship at a time, with selective concept exploration. The lab focuses on game feel, readable loops, and practical shipping cadence.
Current deep-focus build.
flagship
Creature-team adventure prototype with six party monsters, sprite-based encounters, move battles, and EXP growth.
Flagship active build
Hybrid cadence: flagship depth plus selective concepts and playable micro experiments.
micro
A playable logistics-and-encounter prototype used to tune map readability and route pacing.
Playable prototype
Open playable experimentconcept
Fast lane-based platform routes with courier checkpoints and momentum-focused jumps.
Concept queue
Open concept pageconcept
Side-scrolling district traversal with lightweight combo combat and job-board delivery goals.
Concept queue
Open concept page