Games Lab / micro

Monster Courier

A playable logistics-and-encounter prototype used to tune map readability and route pacing.

Playable prototype

Overview

Genre: route adventure RPG

Inspiration: monster-collection route adventures, GBA-era handheld pacing

Controls: WASD or Arrow keys to move · E to interact with pickup/delivery points · 1/2/3 or on-screen buttons for battle actions

Tags: micro, top-down, encounters, delivery-loop

Monster Courier is a non-flagship prototype for Games Lab.

This slice focuses on one tight loop:

  • pick up a package
  • cross an encounter route
  • resolve battles through simple turn choices
  • complete the delivery and record a best run locally

It is intentionally scoped for polish and readability over feature breadth.

Play

Prototype route loop. Depot tiles are cyan with a D marker and drop tiles are amber with an X marker.

Mode: route

Objective: Pick up package at depot (E)

Delivery: not picked up

Encounters won: 0

Best run: none

Use WASD / Arrow keys to move.